29 VX1 = MX1, VX2 = MX2, VX3 = MX3,
37 VX = VX1, VY = VX2, VZ = VX3,
38 MX = MX1, MY = MX2, MZ = MX3
41 #define NFLX (COMPONENTS + (EOS == IDEAL ? 2:1))
48 #if GEOMETRY == CYLINDRICAL
72 #if GEOMETRY == SPHERICAL
100 int ConsToPrim (
double **,
double **,
int,
int,
unsigned char *);
101 void Eigenvalues (
double **,
double *,
double **,
int,
int);
102 void PrimEigenvectors (
double *,
double,
double,
double *,
double **,
double **);
104 double **,
double **,
double *);
106 void Enthalpy (
double **,
double *,
int,
int);
107 void Entropy (
double **,
double *,
int,
int );
108 void Flux (
double **,
double **,
double *,
double **,
double *,
int,
int);
109 void HLL_Speed (
double **,
double **,
double *,
double *,
110 double *,
double *,
int,
int);
111 void MaxSignalSpeed (
double **,
double *,
double *,
double *,
int,
int);
112 void PrimToCons (
double **,
double **,
int,
int);
113 void PrimRHS (
double *,
double *,
double,
double,
double *);
115 double *,
double *,
double **,
Grid *);
117 Riemann_Solver TwoShock_Solver, LF_Solver, MUSTA_FLUX,
118 Roe_Solver, HLL_Solver, HLLC_Solver;
119 Riemann_Solver AUSMp_Solver;